We'll create a prototype within a month. Once you prove the concept, we'll be happy to develop your game together.
front and back end
Shipwrecked Shambles is a puzzle game about shipwrecked pirates. We developed it from idea to release. It's a free to play game with in-app purchases and Admob ads. Its art is made in cartoonish style, with bright colors and funny characters. For development we used Unity3d engine and NGUI. It was published together with Diversido Mobile company.
Sudoku is a game for people who like complicated logic games. This game was created in cooperation with the Forsbit LLC. We created simple and beautiful design. It is optimised for portrait and landscape orientations. The game has 3 difficulty levels for both beginners and hardcore players. We developed it with Unity3d engine. It is a free to play game with AdMob and Chartboost ads. Game is available for Android or iOS. Compatible with iPhone, iPad, and iPod touch.
Abby's Stories is an educational app for kids. We were working on it together with Lokoni Limited. It teaches Cantonese and Mandarin languages. User puts interactive words into a sentence and completes a story. We developed the project with Unity3d engine.
Magic Stones Tournament is our new project that is still in development. This is a match3 game for mid-core audience. Players participate in tournaments trying to pass a level better then their opponents. They have special spells helping to get more scores. Spells can be upgraded and combined with each other to reach new surprising effect. We’re making this game in mix of fantasy and gear-punk visual styles.
We found the idea of The Legend of Tapatan in the Georgia mountains. This is a board multiplayer game. You can play it against an opponent either online or on the same device. We made it with Unity3d engine. We also used NGUI and Photon Server for its development. The game was created in co-production with Diversido Mobile company.
We have worked with Valerii at Twigames for three years. He cares deeply about client success and engages in each project as if it were his own. He is professional, dedicated and fun to work with. He helped create reliable healthcare games cost-effectively and provided us with ideas and feedback along the way the helped improve the product.
Shenly Glenn CEO Miro
We recently launched Dead Century with Twigames and could have been more happy with their professionalism, insight and creativity. Their team has a deep understanding of iOS, Android and Unity that made it possible for us to efficiently and cost-effectively build and launch our game on multiple platforms.
Phillip Reyland Founder Dead Century
We brought on Twigames to help us finish some mission critical features for our game Eminence: Xander's Tales. In just 2 months, Twigames helped clear a significant amount of our backlog and brought us closer to releasing our game. We'll definitely continue to collaborate with them on an going basis. They were very professional, creative and went the extra mile in the features they built.
David Kewal Managing Director Stoker Games Limited